E6GOLF
golf simulator graphics The Graphics
The Physics The Physics
Practice Areana - Driving Range The Practice
Golf Courses The Golf Courses
Video_Gallery E6GOLF Video Gallery
Golf Simulator FAQ Golf Simulator FAQ

 

The Physics

What is E6GOLF? It is not a video game, as some would have you think. It makes what is impossible in photo-based systems and outmoded CG systems, possible. E6GOLF is a 3D physics based product that encompasses the beauty of the world’s finest golf courses with real world physics at its core. E6GOLF is not just something you see, but something you experience.

 

golf_simulator_physics

Collision Models

Top notch engineering has taken our software to new dimensions. Ours is the first of its kind to recognize various objects and terrains and model realistic ball collisions with them. For instance, hitting a tree trunk is quite different than hitting the leaves of the tree. A collision with a rock is different than with the pin or the flag, etc. With E6 you get the truest ball collisions.

 

Terrain Physics

Terrain Types- E6 recognizes different terrain types from tall grass or rough, to fairways, greens, asphalt, sand, etc. and we all understand how critical this differentiation can be to your game.
Terrain Adjustments- You have the freedom to adjust the hardness and the speed of both greens and fairways, which determine the ball’s bounce and roll factors.

 

Wind

Both the speed and direction of the wind can be customized in practice and in round. Unlike other golf software, wind simulations in E6 aren’t just visual effects, but actually affect ball flight.

 

Elevation

You can adjust your game for elevation differences. Play at the course’s actual elevation or make adjustments for your actual elevation.

 

Water

The water in E6 isn’t just something attractive to admire or a hazard to avoid, but a sophisticated physics based particle system that reacts with the ball based on its speed and trajectory.